I really need to start making more posts to this blog, lazy little me.
Well, simplemenu v3 should hopefully be out within a week. After it is complete and released, I will work on making a graphical menu, which I will name NyMenu. It will do pretty much everything I have seen people ask for in the menu. It will contain the time and battery levels, all the features of simpleMenu(minus eXtra menu), a nice clean look totally different from the other HBL menus available now, display the icon of the homebrew if available, play the homebrew's sound file if available, and possibly more, who knows.
After NyMenu is done, I will be working on making a 2D fighting-learning game. Wierd mix? Oh well, it works. It will be focused on those trying to learn Japanese, more specifically to read the kana and kanji, and to do so in a fast paced, action filled setting so to make the learning a bit more fun. Because the game will be based around reading characters, it could possibly be modified to allow other languages that do not use latin characters as well.
Now here is a list of the new features I am working on for simpleMenu v3:
~ A search function
~ Multiple languages can be loaded from a menu/language/ subdirectory.
~ A language file editor for those who wish to contribute changes.
~ Four sorting methods instead of the original idea of six. It appears the PSP autosorts eboot-less directories alphabetically at the top of the list, so you will have the choice of alphabetic or modification date sorting for eboots, as well as a choice of having directories first or last.
~ Built in HBL config editor. The only problem with this will be that it removes any commenting from the config file, but otherwise it will work.
~ I will possibly be changing from my textinput method to a danzef-like method, as it should be a bit faster.
Well, expect to see more when that is done. I may release the language editor before the menu so that there can be some alternatives included in the simpleMenu v3 release.
Showing posts with label textinput. Show all posts
Showing posts with label textinput. Show all posts
Sunday, August 15, 2010
Tuesday, August 3, 2010
simpleMenu Version 2
A tiny bit late, but here it is! I decided to do some extensive testing this time before releasing it, so I think I caught all the bugs, but I would still love it if people could keep an eye out for them.
Here are the download links:
simpleMenu v2
simpleMenu v2 (eBoot only)
And here's the feature listing:
~Unlimited homebrew loading
~Sorting of homebrew using directories
~eXtra Menu now supports directories, which will be opened in the eBoot Menu
~Pressing L and R will open the simpleHacks menu, a personalization tool
~Change foreground and background colors in simpleHacks
~Change how eboot names are handled in simpleHacks
~Change which button is used for selecting, circle or cross, in simpleHacks
~eXtra Editor now in simpleHacks, old bugs fixed and now allows 10 entries
Here are the download links:
simpleMenu v2
simpleMenu v2 (eBoot only)
And here's the feature listing:
~Unlimited homebrew loading
~Sorting of homebrew using directories
~eXtra Menu now supports directories, which will be opened in the eBoot Menu
~Pressing L and R will open the simpleHacks menu, a personalization tool
~Change foreground and background colors in simpleHacks
~Change how eboot names are handled in simpleHacks
~Change which button is used for selecting, circle or cross, in simpleHacks
~eXtra Editor now in simpleHacks, old bugs fixed and now allows 10 entries
Tags:
hbl,
programming,
psp,
simpleMenu,
textinput
Friday, July 30, 2010
simpleMenu V2 this weekend
I appologize it is taking me so long for V2. I was planning to release it today, but it will have to wait until tomorrow or sunday. The problem was that I tried getting the cache to work with the new multi-directory version, which was messy messy messy. Even when I thought of a way to do it, getting it working well is another issue all together.
The fix? I'm dropping the cache. It prevents the need to define how many directories deep you want to be able to load(no limit), and makes one of the new features I came up with work a little easier anyways. Should also make alot of the functions run much faster.
As for the new features, here is some that haven't been listed here:
~Aside from allowing subdirectories, the eXtra menu will support folders, and open that folder in the main menu as if it was your root homebrew folder(pressing the exit button at this point will bring you back to the original menu)
~The menu will not display normal files or folders with corrupt eboots
Also, I already have a list of what will be on V3! Those are:
~Multiple Languages changeable in simpleHacks
~Sorting algorithms to make browsing a little cleaner, will have psp method(by creation date), alphabetical order, and a variation of both with directories at the top or bottom(6 total)
~Built in HBL config edittor
After that, simpleMenu will be pretty much done. My next HBL menu, which will have graphics, sound, bells and whistles, will have any further requested features. The features for simpleMenu v3 should be enough for a simple menu :P
The fix? I'm dropping the cache. It prevents the need to define how many directories deep you want to be able to load(no limit), and makes one of the new features I came up with work a little easier anyways. Should also make alot of the functions run much faster.
As for the new features, here is some that haven't been listed here:
~Aside from allowing subdirectories, the eXtra menu will support folders, and open that folder in the main menu as if it was your root homebrew folder(pressing the exit button at this point will bring you back to the original menu)
~The menu will not display normal files or folders with corrupt eboots
Also, I already have a list of what will be on V3! Those are:
~Multiple Languages changeable in simpleHacks
~Sorting algorithms to make browsing a little cleaner, will have psp method(by creation date), alphabetical order, and a variation of both with directories at the top or bottom(6 total)
~Built in HBL config edittor
After that, simpleMenu will be pretty much done. My next HBL menu, which will have graphics, sound, bells and whistles, will have any further requested features. The features for simpleMenu v3 should be enough for a simple menu :P
Tags:
hbl,
programming,
psp,
simpleMenu,
textinput
Wednesday, July 21, 2010
simpleMenu, hblmenu and textinput
UPDATE 2: I've noticed some people have been downloading this version still. If you're curious about the programming that's okay, but there is a newer version available [HERE].
UPDATE: A small bug was found in the eXtra Editor that prevented its eXtra.nym files from working, the download links have been updated to the new working version. Sorry for any inconvenience ^-^
After plenty of bug fixing, here are the first few files I'll be posting up. I also added a download page with these links.
simpleMenu for HBL (eboots only version)
textInput for PSP Programming
hblmenu for HBL Menu Programming
Please tell me any bugs you find within the code, I spent a while checking but you can never be too sure. Hope you enjoy :)
Here are the descriptions I posted yesterday again of the files:
~hblmenu.c & hblmenu.h
A set of files I made to make Half Byte Loader menu programming a little simpler, mainly for people newer to programming. I added some commenting, however all code is credited to wololo.
~textinput.c & textinput.h
A set of files I made to give a simple input function for text mode applications for the PSP. I tried to comment it for those interested, and it will come with a readme.txt for usage.
~simpleMenu
A simple menu(who would of guessed that? :O) for Half Byte Loader using the above two. Aside from xstrtoi, the code in this is writen by me. It includes an "eXtra Menu", along with the standard one for linking to other eboots not in your main homebrew folder. Includes a second eboot for modifying the eXtra menu.
UPDATE: A small bug was found in the eXtra Editor that prevented its eXtra.nym files from working, the download links have been updated to the new working version. Sorry for any inconvenience ^-^
After plenty of bug fixing, here are the first few files I'll be posting up. I also added a download page with these links.
simpleMenu for HBL (eboots only version)
textInput for PSP Programming
hblmenu for HBL Menu Programming
Please tell me any bugs you find within the code, I spent a while checking but you can never be too sure. Hope you enjoy :)
Here are the descriptions I posted yesterday again of the files:
~hblmenu.c & hblmenu.h
A set of files I made to make Half Byte Loader menu programming a little simpler, mainly for people newer to programming. I added some commenting, however all code is credited to wololo.
~textinput.c & textinput.h
A set of files I made to give a simple input function for text mode applications for the PSP. I tried to comment it for those interested, and it will come with a readme.txt for usage.
~simpleMenu
A simple menu(who would of guessed that? :O) for Half Byte Loader using the above two. Aside from xstrtoi, the code in this is writen by me. It includes an "eXtra Menu", along with the standard one for linking to other eboots not in your main homebrew folder. Includes a second eboot for modifying the eXtra menu.
Tags:
hbl,
hblmenu,
programming,
psp,
simpleMenu,
textinput
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