While adding these sub-blogs, I have been playing with javascript, trying to learn to modify the site a bit more to my liking. One problem I noticed was that some blog posts may be covered by multiple blog topics(PSP and Programming, for instance) and I would need to have the comments in the main blog, not in the sub-blogs. I also wanted a nice menu at the top that would highlight which site you were one, similar to the pages widget, but a link-list doesn't do that. So I wrote my own two little scripts to fix this.
Showing posts with label programming. Show all posts
Showing posts with label programming. Show all posts
Friday, December 24, 2010
Wednesday, October 27, 2010
Sitefrost going down :(
Wow 25 days, I really need to get into the habit of updating more. Well here I go.
Tags:
exploits,
h4ck,
personal,
programming,
psp,
simpleMenu,
TiPi
Friday, August 27, 2010
Sorry for delays
EDIT: Okay so maybe one day was a bit of a hasty number. I decided to start working into graphics programming, because I don't want to have to reprogram my new input method later for NyMenu. So the translation tool, which I decided to call "LanguageTool", will be graphical. Makes including the graphical previews much easier anyways, so I may include that with the first release as well. I have changed the extension of the language files to '.FLF', as well, standing for "Formatted Language File." Hopefully someone else ends up using this whole translation thing, it seems like it could be useful. I will try getting it done ASAP.
As the title says, sorry for the delays. I've been helping friends with things, made my raver friend some fuzzy leg warmers, and fighting an annoying little infection on my elbow, which has made using my computer a bit difficult. I have gotten a cream for the infection, and have 3 or 4 days of free time, so I'll get back to work.
I will try releasing the translation tool later today or more likely, tomorrow. It will be a psp homebrew(too lazy to make it for pc hehe) that will allow you to create '.lang' files, which will be used by simpleMenu and future projects to allow translations. It will also allow making of '.prvw' files, which will contain the rest of the info needed for viewing how that translation file will look, so you can preview them. It will come with 'english.lang' which you can translate for simpleMenu, and 'simpleMenu.prvw' for previewing them.
Obviously, the previews are for text mode, when I move to making NyMenu, maybe I will allow images to be included with preview files so that translations can be previewed for anything, but right now I'm trying to catch up, so I'll add features as needed.
After the translation tool is done(I'll come up with a clever name when I release it I'm sure) I'll work on simpleMenu v3. Hopefully people using the tool can share a few translations before I release version 3, that way it can come with a few by default.
As the title says, sorry for the delays. I've been helping friends with things, made my raver friend some fuzzy leg warmers, and fighting an annoying little infection on my elbow, which has made using my computer a bit difficult. I have gotten a cream for the infection, and have 3 or 4 days of free time, so I'll get back to work.
I will try releasing the translation tool later today or more likely, tomorrow. It will be a psp homebrew(too lazy to make it for pc hehe) that will allow you to create '.lang' files, which will be used by simpleMenu and future projects to allow translations. It will also allow making of '.prvw' files, which will contain the rest of the info needed for viewing how that translation file will look, so you can preview them. It will come with 'english.lang' which you can translate for simpleMenu, and 'simpleMenu.prvw' for previewing them.
Obviously, the previews are for text mode, when I move to making NyMenu, maybe I will allow images to be included with preview files so that translations can be previewed for anything, but right now I'm trying to catch up, so I'll add features as needed.
After the translation tool is done(I'll come up with a clever name when I release it I'm sure) I'll work on simpleMenu v3. Hopefully people using the tool can share a few translations before I release version 3, that way it can come with a few by default.
Tags:
personal,
programming,
psp,
simpleMenu
Sunday, August 15, 2010
simpleMenu v3 and NyMenu coming
I really need to start making more posts to this blog, lazy little me.
Well, simplemenu v3 should hopefully be out within a week. After it is complete and released, I will work on making a graphical menu, which I will name NyMenu. It will do pretty much everything I have seen people ask for in the menu. It will contain the time and battery levels, all the features of simpleMenu(minus eXtra menu), a nice clean look totally different from the other HBL menus available now, display the icon of the homebrew if available, play the homebrew's sound file if available, and possibly more, who knows.
After NyMenu is done, I will be working on making a 2D fighting-learning game. Wierd mix? Oh well, it works. It will be focused on those trying to learn Japanese, more specifically to read the kana and kanji, and to do so in a fast paced, action filled setting so to make the learning a bit more fun. Because the game will be based around reading characters, it could possibly be modified to allow other languages that do not use latin characters as well.
Now here is a list of the new features I am working on for simpleMenu v3:
~ A search function
~ Multiple languages can be loaded from a menu/language/ subdirectory.
~ A language file editor for those who wish to contribute changes.
~ Four sorting methods instead of the original idea of six. It appears the PSP autosorts eboot-less directories alphabetically at the top of the list, so you will have the choice of alphabetic or modification date sorting for eboots, as well as a choice of having directories first or last.
~ Built in HBL config editor. The only problem with this will be that it removes any commenting from the config file, but otherwise it will work.
~ I will possibly be changing from my textinput method to a danzef-like method, as it should be a bit faster.
Well, expect to see more when that is done. I may release the language editor before the menu so that there can be some alternatives included in the simpleMenu v3 release.
Well, simplemenu v3 should hopefully be out within a week. After it is complete and released, I will work on making a graphical menu, which I will name NyMenu. It will do pretty much everything I have seen people ask for in the menu. It will contain the time and battery levels, all the features of simpleMenu(minus eXtra menu), a nice clean look totally different from the other HBL menus available now, display the icon of the homebrew if available, play the homebrew's sound file if available, and possibly more, who knows.
After NyMenu is done, I will be working on making a 2D fighting-learning game. Wierd mix? Oh well, it works. It will be focused on those trying to learn Japanese, more specifically to read the kana and kanji, and to do so in a fast paced, action filled setting so to make the learning a bit more fun. Because the game will be based around reading characters, it could possibly be modified to allow other languages that do not use latin characters as well.
Now here is a list of the new features I am working on for simpleMenu v3:
~ A search function
~ Multiple languages can be loaded from a menu/language/ subdirectory.
~ A language file editor for those who wish to contribute changes.
~ Four sorting methods instead of the original idea of six. It appears the PSP autosorts eboot-less directories alphabetically at the top of the list, so you will have the choice of alphabetic or modification date sorting for eboots, as well as a choice of having directories first or last.
~ Built in HBL config editor. The only problem with this will be that it removes any commenting from the config file, but otherwise it will work.
~ I will possibly be changing from my textinput method to a danzef-like method, as it should be a bit faster.
Well, expect to see more when that is done. I may release the language editor before the menu so that there can be some alternatives included in the simpleMenu v3 release.
Tags:
hbl,
NyMenu,
programming,
psp,
simpleMenu,
textinput
Saturday, August 7, 2010
A change of pace
I thought I would post about something other than PSP for once, I'm not giving up on it don't worry, just thought I should write some of my other geekiness here for once.
Lately I've been looking up on hydroponics, and I'm thinking of making a small garden soon. Most likely an ebb and flow one. For those that don't know, hydroponics is a method of growing plants without soil, supplying nutrients directly in the water. There are 6 major designs for a garden, some passive and simple, others a little more complicated.
Ebb and flow hydroponic gardens basically have a tank of fluid below the garden, with a pump inside the tank to pump the fluid to flood the garden. There is an overflow pipe, so that it doesn't litterally flood, and when the pump is turned off the water drains back through the pipe to let the plants roots get air. This could be controlled with a timer, or possibly a computer.(I might build a small PIC circuit for mine)
I'm planning on growing grape tomatoes, just because they are amazing. I currently have some seeds fermenting to get rid of that slimey coating, they should be ready to use in about a week or so. Still not entirely sure what I'm going to use to make my actual garden, though. When I figure it out I'll post instructions.
For those PSP people patient enough to read through all this, I am looking for ideas for things to program for PSP. I'm thinking of possibly dropping the RegEdit, just because the main hacks you would do using it are already made into homebrew,(buttonhack and fontmod) but if anyone is still interested just say so and I'll bring it back up. Things I'm thinking of making right now are mic-based homebrew(a recording program, a walkie talkie, and a tuner, are the three I'm focused on) and possibly a top down shooter, though that would be a bit further in the future most likely. I would love to hear other peoples ideas for homebrew they think is still needed for the PSP, it's better to know your work is wanted.
I also would love ideas on the hydroponic garden, if anyone has any experience or even if someone would like to try and want me to post more info about it, please comment. In my oppinion hydroponics is probably one of the best ways to garden, just takes a bit of geekiness to get started ;)
Lately I've been looking up on hydroponics, and I'm thinking of making a small garden soon. Most likely an ebb and flow one. For those that don't know, hydroponics is a method of growing plants without soil, supplying nutrients directly in the water. There are 6 major designs for a garden, some passive and simple, others a little more complicated.
Ebb and flow hydroponic gardens basically have a tank of fluid below the garden, with a pump inside the tank to pump the fluid to flood the garden. There is an overflow pipe, so that it doesn't litterally flood, and when the pump is turned off the water drains back through the pipe to let the plants roots get air. This could be controlled with a timer, or possibly a computer.(I might build a small PIC circuit for mine)
I'm planning on growing grape tomatoes, just because they are amazing. I currently have some seeds fermenting to get rid of that slimey coating, they should be ready to use in about a week or so. Still not entirely sure what I'm going to use to make my actual garden, though. When I figure it out I'll post instructions.
For those PSP people patient enough to read through all this, I am looking for ideas for things to program for PSP. I'm thinking of possibly dropping the RegEdit, just because the main hacks you would do using it are already made into homebrew,(buttonhack and fontmod) but if anyone is still interested just say so and I'll bring it back up. Things I'm thinking of making right now are mic-based homebrew(a recording program, a walkie talkie, and a tuner, are the three I'm focused on) and possibly a top down shooter, though that would be a bit further in the future most likely. I would love to hear other peoples ideas for homebrew they think is still needed for the PSP, it's better to know your work is wanted.
I also would love ideas on the hydroponic garden, if anyone has any experience or even if someone would like to try and want me to post more info about it, please comment. In my oppinion hydroponics is probably one of the best ways to garden, just takes a bit of geekiness to get started ;)
Tags:
engineering,
hydroponics,
programming,
psp
Tuesday, August 3, 2010
simpleMenu Version 2
A tiny bit late, but here it is! I decided to do some extensive testing this time before releasing it, so I think I caught all the bugs, but I would still love it if people could keep an eye out for them.
Here are the download links:
simpleMenu v2
simpleMenu v2 (eBoot only)
And here's the feature listing:
~Unlimited homebrew loading
~Sorting of homebrew using directories
~eXtra Menu now supports directories, which will be opened in the eBoot Menu
~Pressing L and R will open the simpleHacks menu, a personalization tool
~Change foreground and background colors in simpleHacks
~Change how eboot names are handled in simpleHacks
~Change which button is used for selecting, circle or cross, in simpleHacks
~eXtra Editor now in simpleHacks, old bugs fixed and now allows 10 entries
Here are the download links:
simpleMenu v2
simpleMenu v2 (eBoot only)
And here's the feature listing:
~Unlimited homebrew loading
~Sorting of homebrew using directories
~eXtra Menu now supports directories, which will be opened in the eBoot Menu
~Pressing L and R will open the simpleHacks menu, a personalization tool
~Change foreground and background colors in simpleHacks
~Change how eboot names are handled in simpleHacks
~Change which button is used for selecting, circle or cross, in simpleHacks
~eXtra Editor now in simpleHacks, old bugs fixed and now allows 10 entries
Tags:
hbl,
programming,
psp,
simpleMenu,
textinput
Friday, July 30, 2010
simpleMenu V2 this weekend
I appologize it is taking me so long for V2. I was planning to release it today, but it will have to wait until tomorrow or sunday. The problem was that I tried getting the cache to work with the new multi-directory version, which was messy messy messy. Even when I thought of a way to do it, getting it working well is another issue all together.
The fix? I'm dropping the cache. It prevents the need to define how many directories deep you want to be able to load(no limit), and makes one of the new features I came up with work a little easier anyways. Should also make alot of the functions run much faster.
As for the new features, here is some that haven't been listed here:
~Aside from allowing subdirectories, the eXtra menu will support folders, and open that folder in the main menu as if it was your root homebrew folder(pressing the exit button at this point will bring you back to the original menu)
~The menu will not display normal files or folders with corrupt eboots
Also, I already have a list of what will be on V3! Those are:
~Multiple Languages changeable in simpleHacks
~Sorting algorithms to make browsing a little cleaner, will have psp method(by creation date), alphabetical order, and a variation of both with directories at the top or bottom(6 total)
~Built in HBL config edittor
After that, simpleMenu will be pretty much done. My next HBL menu, which will have graphics, sound, bells and whistles, will have any further requested features. The features for simpleMenu v3 should be enough for a simple menu :P
The fix? I'm dropping the cache. It prevents the need to define how many directories deep you want to be able to load(no limit), and makes one of the new features I came up with work a little easier anyways. Should also make alot of the functions run much faster.
As for the new features, here is some that haven't been listed here:
~Aside from allowing subdirectories, the eXtra menu will support folders, and open that folder in the main menu as if it was your root homebrew folder(pressing the exit button at this point will bring you back to the original menu)
~The menu will not display normal files or folders with corrupt eboots
Also, I already have a list of what will be on V3! Those are:
~Multiple Languages changeable in simpleHacks
~Sorting algorithms to make browsing a little cleaner, will have psp method(by creation date), alphabetical order, and a variation of both with directories at the top or bottom(6 total)
~Built in HBL config edittor
After that, simpleMenu will be pretty much done. My next HBL menu, which will have graphics, sound, bells and whistles, will have any further requested features. The features for simpleMenu v3 should be enough for a simple menu :P
Tags:
hbl,
programming,
psp,
simpleMenu,
textinput
Saturday, July 24, 2010
PSP-RegEdit delayed, simpleMenu V2
I am still working on RegEdit, but I found another small problem with the simpleMenu, and instead of continuously re-releasing it, I'm going to just add a bunch of the features people have been asking for to the menu, and release a version 2. In order to add some of them, I will be dropping hblmenu.
Things to expect:
~Subdirectories
For all the people who wanted it, I'll be adding the ability to access subdirectories.
~Unlimited Homebrew
For you insane people who have hundreds, this will be for you(what do you do with hundreds? o.O)
~Fixed eXtra Menu
Every fix I've posted for this thing has bugged up, it should work 100% in v2.
~simpleHacks menu
A menu that will be accessed by pressing L+R, it will give the following options.
~Colour Customization
A simple little modification, allows modification of the foreground and background colours.
~Name Customization
Will allow you to choose to use the eBoot title or the folder name for use in the menu.
~Select Button Customization
Due to having directories, a back button will be needed. Standard choice of X or O.
~eXtra Editor
Free up a slot for your eXtra Menu by moving the editor to simpleHacks.
Have anything else to request? Please tell me, I'd love to help. I may consider adding multiple languages to it, considering how little there is to translate, although that I may wait for v3.
Things to expect:
~Subdirectories
For all the people who wanted it, I'll be adding the ability to access subdirectories.
~Unlimited Homebrew
For you insane people who have hundreds, this will be for you(what do you do with hundreds? o.O)
~Fixed eXtra Menu
Every fix I've posted for this thing has bugged up, it should work 100% in v2.
~simpleHacks menu
A menu that will be accessed by pressing L+R, it will give the following options.
~Colour Customization
A simple little modification, allows modification of the foreground and background colours.
~Name Customization
Will allow you to choose to use the eBoot title or the folder name for use in the menu.
~Select Button Customization
Due to having directories, a back button will be needed. Standard choice of X or O.
~eXtra Editor
Free up a slot for your eXtra Menu by moving the editor to simpleHacks.
Have anything else to request? Please tell me, I'd love to help. I may consider adding multiple languages to it, considering how little there is to translate, although that I may wait for v3.
Tags:
hbl,
programming,
psp,
simpleMenu
Wednesday, July 21, 2010
simpleMenu, hblmenu and textinput
UPDATE 2: I've noticed some people have been downloading this version still. If you're curious about the programming that's okay, but there is a newer version available [HERE].
UPDATE: A small bug was found in the eXtra Editor that prevented its eXtra.nym files from working, the download links have been updated to the new working version. Sorry for any inconvenience ^-^
After plenty of bug fixing, here are the first few files I'll be posting up. I also added a download page with these links.
simpleMenu for HBL (eboots only version)
textInput for PSP Programming
hblmenu for HBL Menu Programming
Please tell me any bugs you find within the code, I spent a while checking but you can never be too sure. Hope you enjoy :)
Here are the descriptions I posted yesterday again of the files:
~hblmenu.c & hblmenu.h
A set of files I made to make Half Byte Loader menu programming a little simpler, mainly for people newer to programming. I added some commenting, however all code is credited to wololo.
~textinput.c & textinput.h
A set of files I made to give a simple input function for text mode applications for the PSP. I tried to comment it for those interested, and it will come with a readme.txt for usage.
~simpleMenu
A simple menu(who would of guessed that? :O) for Half Byte Loader using the above two. Aside from xstrtoi, the code in this is writen by me. It includes an "eXtra Menu", along with the standard one for linking to other eboots not in your main homebrew folder. Includes a second eboot for modifying the eXtra menu.
UPDATE: A small bug was found in the eXtra Editor that prevented its eXtra.nym files from working, the download links have been updated to the new working version. Sorry for any inconvenience ^-^
After plenty of bug fixing, here are the first few files I'll be posting up. I also added a download page with these links.
simpleMenu for HBL (eboots only version)
textInput for PSP Programming
hblmenu for HBL Menu Programming
Please tell me any bugs you find within the code, I spent a while checking but you can never be too sure. Hope you enjoy :)
Here are the descriptions I posted yesterday again of the files:
~hblmenu.c & hblmenu.h
A set of files I made to make Half Byte Loader menu programming a little simpler, mainly for people newer to programming. I added some commenting, however all code is credited to wololo.
~textinput.c & textinput.h
A set of files I made to give a simple input function for text mode applications for the PSP. I tried to comment it for those interested, and it will come with a readme.txt for usage.
~simpleMenu
A simple menu(who would of guessed that? :O) for Half Byte Loader using the above two. Aside from xstrtoi, the code in this is writen by me. It includes an "eXtra Menu", along with the standard one for linking to other eboots not in your main homebrew folder. Includes a second eboot for modifying the eXtra menu.
Tags:
hbl,
hblmenu,
programming,
psp,
simpleMenu,
textinput
Tuesday, July 20, 2010
Welcome to my Geeky Little World
Hello! My name is Maria, or as most people know me, Nymphaea, or Nymphie. I got the name from the scientific name for water lilies. I sometimes also use Nymphalidae, which is from the scientific name for butterflies.
I plan to post what I can about my geeky life on this blog, hopefully it amuses some. I will also be posting links to some of my geeky projects for downloads. My current obsession lately has been PSP programing and hacking, so expect a lot of that for the next while. I will post all my code under the GNU General Public License so others can learn from it and use it if they want. I may also post some of my own art, stories, writings, designs... Generally anything I feel like sharing, you will have access to.
To start off, later today or tomorrow I will be posting:
~hblmenu.c & hblmenu.h
A set of files I made to make Half Byte Loader menu programming a little simpler, mainly for people newer to programming. I added some commenting, however all code is credited to wololo.
~textinput.c & textinput.h
A set of files I made to give a simple input function for text mode applications for the PSP. I tried to comment it for those interested, and it will come with a readme.txt for usage.
~simpleMenu
A simple menu(who would of guessed that? :O) for Half Byte Loader using the above two. Aside from xstrtoi, the code in this is writen by me. It includes an "eXtra Menu", along with the standard one for linking to other eboots not in your main homebrew folder. Includes a second eboot for modifying the eXtra menu.
Aside from those, I am working on making a PSP version of "RegEdit", practice graphical programming with PSP, work on a input.c/input.h combo for non-text based programs, and eventually make an entire HBL menu from scratch. Then after that maybe I'll be confident enough in my programming to scan through the HBL source and try helping with that. Only time will tell :P
I plan to post what I can about my geeky life on this blog, hopefully it amuses some. I will also be posting links to some of my geeky projects for downloads. My current obsession lately has been PSP programing and hacking, so expect a lot of that for the next while. I will post all my code under the GNU General Public License so others can learn from it and use it if they want. I may also post some of my own art, stories, writings, designs... Generally anything I feel like sharing, you will have access to.
To start off, later today or tomorrow I will be posting:
~hblmenu.c & hblmenu.h
A set of files I made to make Half Byte Loader menu programming a little simpler, mainly for people newer to programming. I added some commenting, however all code is credited to wololo.
~textinput.c & textinput.h
A set of files I made to give a simple input function for text mode applications for the PSP. I tried to comment it for those interested, and it will come with a readme.txt for usage.
~simpleMenu
A simple menu(who would of guessed that? :O) for Half Byte Loader using the above two. Aside from xstrtoi, the code in this is writen by me. It includes an "eXtra Menu", along with the standard one for linking to other eboots not in your main homebrew folder. Includes a second eboot for modifying the eXtra menu.
Aside from those, I am working on making a PSP version of "RegEdit", practice graphical programming with PSP, work on a input.c/input.h combo for non-text based programs, and eventually make an entire HBL menu from scratch. Then after that maybe I'll be confident enough in my programming to scan through the HBL source and try helping with that. Only time will tell :P
Tags:
personal,
programming,
psp
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